Optional defaults. Each shot can use its own LoRAs or turn them off in the shot editor. Use LoRAs compatible with your video model.
Weight 0 bypasses an adapter. Turbo stays controlled by the quality tier. Add any required trigger words to the prompt’s Style field: r34l1sm for Realism People, DY for Cinematic Realism.
Per-project overrides for the Quick (draft), Turbo HD (fast HD draft) and Fine (keeper) render passes. Any of them can be swept across several seeds. Saved with the project.
refs only matters on a reference-to-video shot — one with media attached, or with a cast member on screen. match shrinks every identity file to that tier’s own canvas, so at 0.2 MP a face sheet arrives about 450px across; max sends it at a 2048px short edge. Reference tokens ride through every sampling step, so max costs real time. Reach for it when a face drifts and the prompt already says the right thing.
Turbo 2-pass spends Turbo HD’s same eight steps across two canvases — six composing at 0.2 MP, then two finishing at full size after the upscale. Same budget, different distribution: reach for it when a turbo draft keeps missing the direction. Its refs default to max because a two-pass tier’s match would size faces to pass 1’s small canvas; drop it to match on shots with no faces to get the time back.
Don’t move that split to 4. The upscaler needs a nearly-clean latent, and it is the sigma reached that decides that, not the step count — an eight-step run is still at 92% noise after four steps, and the upscaler magnifies the guess into speckle. Six reaches the same handover Fine 2-pass uses. Seven is clean but leaves too little to sharpen with.
Fine 2-pass composes at 0.2 MP — where H3 follows the prompt best — then upscales the clean latent and spends the remaining steps on texture at full size. Split is where the schedule is cut; the steps after it are the finishing pass, and more than a handful start re-inventing fine detail instead of sharpening it.
Characters, locations, props
and voices written once and reused. A member joins a segment three ways: named as a
speaker on a line, ticked on screen below when they are present
but silent, or linked from the Inputs tab's From cast. Any of the
three sends their identity files, so a segment with a member on screen renders as
reference-to-video whether or not the Inputs tab lists anything. Appearance, voice
and identity files are folded in when the prompt composes, so editing a member here
updates every segment naming them — use an Inputs tab link when one segment
needs its own retention. Names stay in the editor — the prompt itself
sees (S1) and <Picture 1>. Double-click a card
— or press the button on its picture — to open a member's appearance,
voice, notes and identity files.
Appearance, voice and identity-file edits apply across this project. On-screen selections apply to the current generation.